![]() Updated Instant Upgrade name to Upgrade Aura Updated wheel entries for Blood Rage, Instant Upgrade, and Overcharge Changed it so enemies with negative hp for any reason die after a certain period Swapped Lifestream Hollow's minimap to the new one Fixed the number of enemies on spider queens for 3p Moved bottom platform archer spawn notes so they don't go up with the platform collision Made mana tokens and eggs not display pet size Changed the frame rate and graphics quality option to save to the engine ini Added some further protections and handled odd edge cases where enemy health is being updated on 0 health Removed some unnecessary DLC checks for the chests in the tavern ![]() Buffs now respect enemy elements (prevents any unnecessary buff applications for performance boosts) Changed Legendary Apprentice skin speed from 465 to 510 Changed Super Legendary Apprentice skin speed from 445 to 490 Increased Polly Damage, so a 350 upgrade one equals a 300 upgrades eye Buffed insane duplicates of cd weapons (hero stats only), so they're on par with the cd ones Added 30% movement speed to the Animorphic Ember pet Added 10% movement speed to Ember Crescent Increased melee weapon damage of Ember Crescent by 20% ![]() Increased weapon damage of the Tinkerer's Perfection by 15% Increased weapon damage of the Sword of Ember and Undertow by 5% Increased weapon damage of Roger's Revenge to 18% ![]() Increased weapon damage of the Cog Maul to 7% Made Omenak Forge Robot deal more damage Increased projectile base damage by 30% on Ranger’s Eagle Shot Changed rotation offset from 15 to 5 degrees on Ranger’s Eagle Shot Forest Ogre now does 17% less slam damage Nerfed forest golem healing interval from 3 seconds to 5 Nerfed Targeting Desirability on Forest Golem by 50% Buffed Targeting Desirability on spiky blockage Changed Forest Golem mana cost to 300 from 150 Added an extra wave on the challenge for Lifestream Hollow boss on Lab Assault by 15% to account for the moon staff nerf Nerfed Nightmare Health Scaling on E.V. Reverted the tavern keep imposter change where he doesn’t hawk but is invulnerable to Strength Drain auras Made 2-player count on Tavern Incursion do 18% more damage to Old One’s crystals Made 1,3,4,5 and 6 player counts on Tavern Incursion do 20% more damage to Old One’s crystals
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